Backgammon ist eine Mischung aus Glück und Können. Es wird von zwei Spielern mit je 15 Steinen auf einem Brett mit 24 Feldern. Die Steine werden je nach. Backgammon ist eines der ältesten Brettspiele der Welt. Es handelt sich um eine Mischung aus Strategie- und Glücksspiel. Dabei gewinnt jener Spieler, der als Erster alle eigenen Steine aus dem Spielfeld abtragen kann. Neuheit. Backgammon, Kassette, 35 cm, Holz, Reisespiel mit leichte Schönheitsfehlern. 28,90 EUR *. In den Warenkorb. * inkl. ges. MwSt. zzgl. Versandkosten.
Online BackgammonNeuheit. Backgammon, Kassette, 35 cm, Holz, Reisespiel mit leichte Schönheitsfehlern. 28,90 EUR *. In den Warenkorb. * inkl. ges. MwSt. zzgl. Versandkosten. Spiele ohne Anmeldung - Backgammon liefert den ultimativen Suchtfaktor - gratis! ✅ Spiel Backgammon so lange du möchtest ✅ - Viel Spaß bei. Backgammon ist eine Mischung aus Glück und Können. Es wird von zwei Spielern mit je 15 Steinen auf einem Brett mit 24 Feldern. Die Steine werden je nach.
Baggammon Can't use multiplayer VideoUndercover Backgammon Grandmaster plays in Istanbul Grand Bazaar (FUN TO WATCH!)
Wichtig: Es ist oft Baggammon Fall, dass Baggammon gesamte. - Weitere Spiele von ArkadiumHat ein Spieler alle Steine abgetragen und der Gegner Koch Spiele 1001 diesem Zeitpunkt bereits mindestens einen eigenen Stein herausgewürfelt, so verliert dieser einfach.
It is a marker, instead of a die. The opponent must either accept th doubled stake or resign to defeat immediately thus ending the game.
The option to redouble belongs exclusively to the player who accepted the double. Technically, the game can be doubled up to 64 times the score, but it rarely goes beyond 4.
If the "double" is declined, the doubler wins however many points the doubling cube is showing 1 x doubling cube. If the game is played, the resulting score will then be multiplied by the doubling cube number.
This little die adds a lot of fun strategy to the game. We recommend trying it on for size! No payouts will be awarded, there are no "winnings", as all games represented by Games LLC are free to play.
Play strictly for fun. Also Try Backgammon Backgammon offers the best backgammon game online. The Murphy rule is not an official rule in backgammon and is rarely, if ever, seen in use at officially sanctioned tournaments.
The "Jacoby rule", named after Oswald Jacoby , allows gammons and backgammons to count for their respective double and triple values only if the cube has already been offered and accepted.
This encourages a player with a large lead to double, possibly ending the game, rather than to play it to conclusion hoping for a gammon or backgammon.
The Jacoby rule is widely used in money play but is not used in match play. The "Crawford rule", named after John R.
Crawford , is designed to make match play more equitable for the player in the lead. If a player is one point away from winning a match, that player's opponent will always want to double as early as possible in order to catch up.
Whether the game is worth one point or two, the trailing player must win to continue the match. To balance the situation, the Crawford rule requires that when a player first reaches a score one point short of winning, neither player may use the doubling cube for the following game, called the "Crawford game".
After the Crawford game, normal use of the doubling cube resumes. The Crawford rule is routinely used in tournament match play.
If the Crawford rule is in effect, then another option is the "Holland rule", named after Tim Holland , which stipulates that after the Crawford game, a player cannot double until after at least two rolls have been played by each side.
It was common in tournament play in the s, but is now rarely used. There are many variants of standard backgammon rules. Some are played primarily throughout one geographic region, and others add new tactical elements to the game.
Variants commonly alter the starting position, restrict certain moves, or assign special value to certain dice rolls, but in some geographic regions even the rules and directions of the checkers' movement change, rendering the game fundamentally different.
Acey-deucey is a variant of backgammon in which players start with no checkers on the board, and must bear them on at the beginning of the game.
The roll of is given special consideration, allowing the player, after moving the 1 and the 2, to select any desired doubles move.
A player also receives an extra turn after a roll of or of doubles. Hypergammon is a variant of backgammon in which players have only three checkers on the board, starting with one each on the 24, 23 and 22 points.
The game has been strongly solved , meaning that exact equities are available for all 32 million possible positions. Nard is a traditional variant from Persia in which basic rules are almost the same except that even a single piece is "safe".
All 15 pieces start on the 24th wedge. Nackgammon is a variant of backgammon invented by Nick "Nack" Ballard  in which players start with one less checker on the 6-point and midpoint and two checkers on the point.
Russian backgammon is a variant described in as: " In this variant, doubles are more powerful: four moves are played as in standard backgammon, followed by four moves according to the difference of the dice value from 7, and then the player has another turn with the caveat that the turn ends if any portion of it cannot be completed.
Gul bara and Tapa are also variants of the game popular in southeastern Europe and Turkey. The play will iterate among Backgammon, Gul Bara, and Tapa until one of the players reaches a score of 7 or 5.
Coan ki is an ancient Chinese board game that is very similar. Plakoto , Fevga and Portes are three versions of backgammon played in Greece.
Together, the three are referred to as Tavli. Misere backgammon to lose is a variant of backgammon in which the objective is to lose the game.
Other minor variants to the standard game are common among casual players in certain regions. For instance, only allowing a maximum of five checkers on any point Britain  or disallowing "hit-and-run" in the home board Middle East.
Backgammon has an established opening theory , although it is less detailed than that of chess. The tree of positions expands rapidly because of the number of possible dice rolls and the moves available on each turn.
Recent computer analysis has offered more insight on opening plays, but the midgame is reached quickly. After the opening, backgammon players frequently rely on some established general strategies, combining and switching among them to adapt to the changing conditions of a game.
A blot has the highest probability of being hit when it is 6 points away from an opponent's checker see picture. Strategies can derive from that.
The most direct one is simply to avoid being hit, trapped, or held in a stand-off. A "running game" describes a strategy of moving as quickly as possible around the board, and is most successful when a player is already ahead in the race.
As the game progresses, this player may gain an advantage by hitting an opponent's blot from the anchor, or by rolling large doubles that allow the checkers to escape into a running game.
The "priming game" involves building a wall of checkers, called a prime, covering a number of consecutive points.
This obstructs opposing checkers that are behind the prime. A checker trapped behind a six-point prime cannot escape until the prime is broken. Because the opponent has difficulty re-entering from the bar or escaping, a player can quickly gain a running advantage and win the game, often with a gammon.
A "backgame" is a strategy that involves holding two or more anchors in an opponent's home board while being substantially behind in the race.
The backgame is generally used only to salvage a game wherein a player is already significantly behind. Using a backgame as an initial strategy is usually unsuccessful.
For example, players may position all of their blots in such a way that the opponent must roll a 2 in order to hit any of them, reducing the probability of being hit more than once.
Many positions require a measurement of a player's standing in the race, for example, in making a doubling cube decision, or in determining whether to run home and begin bearing off.
The minimum total of pips needed to move a player's checkers around and off the board is called the "pip count". The difference between the two players' pip counts is frequently used as a measure of the leader's racing advantage.
Players often use mental calculation techniques to determine pip counts in live play. Backgammon is played in two principal variations, "money" and "match" play.
Money play means that every point counts evenly and every game stands alone, whether money is actually being wagered or not.
The format has a significant effect on strategy. In a match, the objective is not to win the maximum possible number of points, but rather to simply reach the score needed to win the match.
For example, a player leading a 9-point match by a score of 7—5 would be very reluctant to turn the doubling cube, as their opponent could take and make a costless redouble to 4, placing the entire outcome of the match on the current game.
Conversely, the trailing player would double very aggressively, particularly if they have chances to win a gammon in the current game.
In money play, the theoretically correct checker play and cube action would never vary based on the score.
In , Emmet Keeler and Joel Spencer considered the question of when to double or accept a double using an idealized version of backgammon.
In their idealized version, the probability of winning varies randomly over time by Brownian motion , and there are no gammons or backgammons.
To reduce the possibility of cheating, most good quality backgammon sets use precision dice and a dice cup. Online cheating has therefore become extremely difficult.
In State of Oregon v. Barr , a court case pivotal to the continued widespread organised playing of backgammon in the US, the State argued that backgammon is a game of chance and that it was therefore subject to Oregon's stringent gambling laws.
Backgammon is a version of the classic and popular board game that you can play online and for free on Silvergames. Your objective is to free all your checkers from the board before your opponent.
Roll your dice and move your units in your respective direction in order to reach the top right part in case of the black ones or the bottom right part of the board in case of the white ones.
This internet game requires strategic thinking skills, so get ready to use your brain like never before. Will you manage to get ahead of your opponent and remove all your checkers first?
Find out and have fun with Backgammon! Controls: Mouse. If you like VIP Backgammon, consider trying one of our other products.
Play Now. Download on your device now! Backgammon Explore the newest and most user-friendly board game we all know and love!
Key Features and Benefits. Real-like dice system with as close to real rolls as possible — no favors, only luck!
Quick Introduction to Backgammon — basic rules. Backgammon is the most popular board game for 2 players. Real Backgammon experience for players of all skill levels.
VIP Backgammon offers a variety of rooms for players of all skill levels! Custom Games gives you the ability to create the game YOU want to play!
Choose the mode, turn time, bet and set the points required to win. Wait for or invite the perfect opponent and start the game!
Join a community of passionate and knowledgeable players. Meeting like-minded people has never been easier!
We provide the best place for backgammon players around the world — share strategies, test concepts and prove you are the best! We are also actively working towards growing the community on a higher lever — you can find backgammon tips and tricks on our official blog or watch competitive or informative videos on our official YouTube Channel!
Backgammon is one of the oldest known boardgames. The object of the game is to move your pieces along the board's triangles and off the board before your opponent does.
There are a few different ways that this game is played. In this version your pieces move counterclockwise from the upper right, while your opponent's move clockwise from the bottom right.
You can change the direction of play in Options if you prefer going from bottom right to top right. Additionally, the game is sometimes played in rounds with a scoring system deciding the eventual winner.
In this version, each round is its own game, with no point scoring involved. Your opponent bears off when their pieces are all in the upper right section of the board.
The player who manages to bear off all their pieces first is the winner. Gammoning: When a player wins before their opponent has borne any pieces off.
Backgammoning: When a player wins before their opponent has borne any pieces off, and still has at least one piece left either in their first quadrant or on the bar.
Backgammon is the 28th game we make here at CardGames. It's been requested a lot over the years, but the main reason it was never created was the custom graphics needed for it.
Well, finally we did it! Backgammon is the first game developed by CardGames. Winning a single game can take a long time, so we decided to just make the simplest version, without the doubling dice and tracking wins over many games.
However, if we get a lot of requests for that we might add it later. The game board and pieces are custom graphics made here at CardGames. As always, bugs, requests, comments can be sent to admin cardgames.
Click Deal to start the game. Change player Concede Speak Multiplayer.